I'll be headed to Dickenson Elementary School for the third year to speak to their graduating 5th graders about games, school, and why the Pythagorean Theorem is important. But this time around I'm happy to say I'll have company. Katie will be joining me as we discuss all things games and give a short history of the past year working on our mobile game "Aniballs".
We're both very exicted. I'll post a date when it's scheduled.
The Academy of Games is an educational program centered around using games as a learning tool for grades 5-12. It is designed to get kids excited about learning, to make kids want to learn, and to have fun doing it. We will be playing games and building games to teach subjects such as reading, writing, math, biology, history, physics, geometry, art and music.
Monday, May 14, 2012
Monday, February 20, 2012
Level UP!
As of today, Katie and Connor have both received their first promotion. Katie, following the wizard theme, is now an "Apprentice Wizard". Connor, who took the military route, has been promoted to Private 1st Class.
We actually updated the character sheets on Friday and found out that Katie had been promoted. Connor wasn't too happy about that. He felt that he wasn't doing as well, which completely had nothing to do with it. The fact is she simply had more grade than him, and his teachers had not yet entered all the grades into the online grading system.
Speaking of grades, we are having a little trouble keeping track of all the different scores in the system. Ultimately, it would be an online recording system and keeping track would be a piece of cake, as you would enter everything online. But, with our current basic system, things are getting a little blurrier and harder to remember where points went where.
I'm also very happy to say that Connor's teacher has begun keeping track of his behavior and ability to do his work on time on a day-to-day basis. This seems to be having an effect on his attitude and behavior in class as he's getting fewer negative notes from the teacher.
Each checkmark he gets on his sheet is worth one experience point. Each day he can earn approximately 5 or 6 poitns. The other great thing, since each of the checkmarks don't have an individual class or subject tied to them, I'm letting Connor select where he wants those points applied on his character sheet. That makes them very flexible, and to him...very valuable.
As a reward for Katie's progress to Apprentice Wizard we bought her a very magical necklace and pendant this weekend at Medieval Times. It really doesn't get much more magical than that.
And for Connor, since he officially got promoted tonight, we're looking into tracking down a set of 'real' military insignia badges to sew onto his backpack as he levels up in ranks.
They both seem very happy with their rewards, and we are very happy with their progress.
We actually updated the character sheets on Friday and found out that Katie had been promoted. Connor wasn't too happy about that. He felt that he wasn't doing as well, which completely had nothing to do with it. The fact is she simply had more grade than him, and his teachers had not yet entered all the grades into the online grading system.
Speaking of grades, we are having a little trouble keeping track of all the different scores in the system. Ultimately, it would be an online recording system and keeping track would be a piece of cake, as you would enter everything online. But, with our current basic system, things are getting a little blurrier and harder to remember where points went where.
I'm also very happy to say that Connor's teacher has begun keeping track of his behavior and ability to do his work on time on a day-to-day basis. This seems to be having an effect on his attitude and behavior in class as he's getting fewer negative notes from the teacher.
Each checkmark he gets on his sheet is worth one experience point. Each day he can earn approximately 5 or 6 poitns. The other great thing, since each of the checkmarks don't have an individual class or subject tied to them, I'm letting Connor select where he wants those points applied on his character sheet. That makes them very flexible, and to him...very valuable.
As a reward for Katie's progress to Apprentice Wizard we bought her a very magical necklace and pendant this weekend at Medieval Times. It really doesn't get much more magical than that.
And for Connor, since he officially got promoted tonight, we're looking into tracking down a set of 'real' military insignia badges to sew onto his backpack as he levels up in ranks.
They both seem very happy with their rewards, and we are very happy with their progress.
Tuesday, February 14, 2012
Paper Design
It's an odd thing redesigning something as simple and common as writing paper, but that was the idea when Connor's teacher and school councilor mentioned that special paper with extra guides might help him learn to write better.
Connor, basically hates writing. He actually hates most things that require him to hold a pencil or crayon. I'm not sure why or where the tendency came from, but it's the truth.
Depending on his mood, his handwriting can range from pretty elementary, to downright illegible. His baseline wanders, as does his x-height and when he's really tired, he seems to have no understanding of word spacing at all. One word flows directly into another, which flows directly into another. It's almost as if you have to translate his writing in order to read it.
The teach had a couple of samples of this special writing paper and it basically had a solid yellow bar where his lower character shapes were supposed to go and the normal guidelines as well.
I thought to myself, "Connor's not going to want to use some special kind of paper." He's never big on change and this definitely would be a change. But, what if he used special paper because it was 'cool' and 'unique' and didn't look like a throwback to his first grade days? I asked the teacher if it would be ok if I designed some paper for him, even if it had references to games he plays on it.
Her response was simple, if it gets him to write better so she can read his writing she was all for it, whatever it was.
So that day I gave writing paper some serious thought. The theme was easy enough, Halo is one of his favorite games...we'll make it Halo paper. Then the functionality of it all came to mind. How do we get him to stay within the guidelines? The answer was easy enough, you can't write on black paper with a black pencil, so we'll just make all the negative space around the guidelines black...or just very, very dark.
Next was the guides themselves. We started with the normal top and baseline guides with the dotted x-height guide in the middle but, with the black negative space we had to add a guide for the descenders. Then I added vertical guides to help keep his letter sizes consistent, and maybe more importantly, to help with his spacing between words.
Ultimately, I was ok with him starting off with heavily themed Halo paper but I wanted to have that slowly phased out as he got better with his handwriting. So I designed a four step phased approach where each step one of the guides or guide types was removed. By the time he leveled up to the end of the program he would be writing on normal paper. I just have no idea how long that's going to take.
Once I completed the designs we gave it a test run. I wasn't sure how well he would be able to write on the paper itself. I showed Connor the level 1 paper, which he though was very cool as it was heavily themed with Halo UNSC images. Then we gave him a sentence to write. "I like games." We wanted to try something simply because he typically tries to write the shortest sentence possible.
To our surprise he wrote "I like to play video games.". He wrote it quickly (for Connor), and it was very clear and legible. None if his words blended together. There were a couple of individual letters that took up more that the one allotted spot, but at least he was consistent about it.
We considered this initial test a huge success. Now we just needed to see how it would work at school.
So the next day I showed the teacher the paper. I had printed out 10 or 12 copies so he had enough for a few days. And she seemed to like the idea. Then we just had to see if it was effective.
At the end of the day, Danielle picked Connor up from school and he said the teacher said it was way, way, way, way, way, way (I think I got that write) than his normal writing.
Now we'll just have to see if it sticks, and if it improves his handwriting in the future.
But for now, it's another small victory.
Connor, basically hates writing. He actually hates most things that require him to hold a pencil or crayon. I'm not sure why or where the tendency came from, but it's the truth.
Depending on his mood, his handwriting can range from pretty elementary, to downright illegible. His baseline wanders, as does his x-height and when he's really tired, he seems to have no understanding of word spacing at all. One word flows directly into another, which flows directly into another. It's almost as if you have to translate his writing in order to read it.
The teach had a couple of samples of this special writing paper and it basically had a solid yellow bar where his lower character shapes were supposed to go and the normal guidelines as well.
I thought to myself, "Connor's not going to want to use some special kind of paper." He's never big on change and this definitely would be a change. But, what if he used special paper because it was 'cool' and 'unique' and didn't look like a throwback to his first grade days? I asked the teacher if it would be ok if I designed some paper for him, even if it had references to games he plays on it.
Her response was simple, if it gets him to write better so she can read his writing she was all for it, whatever it was.
So that day I gave writing paper some serious thought. The theme was easy enough, Halo is one of his favorite games...we'll make it Halo paper. Then the functionality of it all came to mind. How do we get him to stay within the guidelines? The answer was easy enough, you can't write on black paper with a black pencil, so we'll just make all the negative space around the guidelines black...or just very, very dark.
Next was the guides themselves. We started with the normal top and baseline guides with the dotted x-height guide in the middle but, with the black negative space we had to add a guide for the descenders. Then I added vertical guides to help keep his letter sizes consistent, and maybe more importantly, to help with his spacing between words.
Ultimately, I was ok with him starting off with heavily themed Halo paper but I wanted to have that slowly phased out as he got better with his handwriting. So I designed a four step phased approach where each step one of the guides or guide types was removed. By the time he leveled up to the end of the program he would be writing on normal paper. I just have no idea how long that's going to take.
Once I completed the designs we gave it a test run. I wasn't sure how well he would be able to write on the paper itself. I showed Connor the level 1 paper, which he though was very cool as it was heavily themed with Halo UNSC images. Then we gave him a sentence to write. "I like games." We wanted to try something simply because he typically tries to write the shortest sentence possible.
To our surprise he wrote "I like to play video games.". He wrote it quickly (for Connor), and it was very clear and legible. None if his words blended together. There were a couple of individual letters that took up more that the one allotted spot, but at least he was consistent about it.
We considered this initial test a huge success. Now we just needed to see how it would work at school.
So the next day I showed the teacher the paper. I had printed out 10 or 12 copies so he had enough for a few days. And she seemed to like the idea. Then we just had to see if it was effective.
At the end of the day, Danielle picked Connor up from school and he said the teacher said it was way, way, way, way, way, way (I think I got that write) than his normal writing.
Now we'll just have to see if it sticks, and if it improves his handwriting in the future.
But for now, it's another small victory.
Friday, February 3, 2012
Connor's District Benchmark Test
Just a quick update, a 'news flash' if you will. We just got Connor's District Benchmark Test in math from his backpack. He scored a 90, missing only one problem!
Definitely a move in the positive direction.
Definitely a move in the positive direction.
Week 1 Summary
Well we've reached the end of our first week. Both Katie and Connor earned a little bit of bonus xp this week proving they're both interested in leveling up even if it means doing a little extra work to get there.
Connor reached level 2 in Language Arts for a Level Point Total of 9.
While Katie reached level 2 in ELA (Language Arts), Math, and Art for a Level Point Total of 10. Katie has fewer classes but it appears they produce significantly more grades. To offset this, I've come to the conclusion that I'll have to give Connor more "Secret Missions" if he wants to keep up with her from an xp level.
Both kids are very excited each night when we review any new grade postings.
At this point, the system has been kept at the house, but I'm interested in talking with Connor's teacher specifically, about awarding xp for good behavior. I'm just not sure how much she will keep up with it.
Connor reached level 2 in Language Arts for a Level Point Total of 9.
While Katie reached level 2 in ELA (Language Arts), Math, and Art for a Level Point Total of 10. Katie has fewer classes but it appears they produce significantly more grades. To offset this, I've come to the conclusion that I'll have to give Connor more "Secret Missions" if he wants to keep up with her from an xp level.
Both kids are very excited each night when we review any new grade postings.
At this point, the system has been kept at the house, but I'm interested in talking with Connor's teacher specifically, about awarding xp for good behavior. I'm just not sure how much she will keep up with it.
Wednesday, February 1, 2012
The Power of a little XP
Today Connor came home from school with a little homework and one sheet that the teacher said he didn't finish up in class. He also brought home another worksheet that was incomplete and originally the teacher was saying that he had to get that done as well. That is, until she realized almost no body in the class had completed that sheet yet and so she said she would just have them do it in class tomorrow.
I took this as an opportunity to test a little theory. It was clear Connor has his regular homework to do, and he had to finish up the one worksheet, but I told him that if he finished up the OTHER worksheet, the one the teacher said they would do in class tomorrow, I would give him 10 experience points for taking on this extra mission.
He jumped at the chance. It went pretty well, but Connor being Connor he was still a little stubborn and argumentative about how he should go about doing the sheet. It took a while but he did finish it and I gave him 6 xp instead of 10 xp because he messed around so much while he was doing it.
But the point is, he did the extra work. Voluntarily.
I took this as an opportunity to test a little theory. It was clear Connor has his regular homework to do, and he had to finish up the one worksheet, but I told him that if he finished up the OTHER worksheet, the one the teacher said they would do in class tomorrow, I would give him 10 experience points for taking on this extra mission.
He jumped at the chance. It went pretty well, but Connor being Connor he was still a little stubborn and argumentative about how he should go about doing the sheet. It took a while but he did finish it and I gave him 6 xp instead of 10 xp because he messed around so much while he was doing it.
But the point is, he did the extra work. Voluntarily.
Sunday, January 29, 2012
First Impressions
I have to admit I'm a little behind on this one. I introduced the character sheets and rules of the game to Katie and Connor last Thursday night. I still think it's definitely worth mentioning their initial reactions.
I explained that each of them was going to get to create a character sheet. I asked which theme they preferred. Katie liked the "Wizard" theme while Connor was excited about the "Modern Military" theme (he especially liked the dog tag on the design).
Then I went over their character attributes and we plugged in their classes to those slots. I told them that all their attributes start off at level 1 and how they were going to earn experience points with each grade they get in their classes, and with additional extra credit "special missions/quests" that I would give them here at home.
They were truly excited and ready to get started, even though it was close to bedtime. Katie rushed off and returned only a few minutes later with a folder she selected to keep her character sheet in. Connor on the other hand instantly went to work trying to make up his own extra credit.
"So what if I do my multiplication tables? Will that get me experience points?", he asked.
"Yes.", I replied, "But it's only extra credit so it would be worth 10 points, not 100."
It took him about two seconds to come up with a reply. "So if I do my 5's I get 10 points? What if I do ALL of them, do I get 100 then?"
Unable to argue with that logic, or the fact that he was making up schoolwork for himself I replied, "Sure. If you do your 1-10 multiplication tables I'll give you 100 experience points."
And off he went on his own spontaneous quest. I knew at that moment that all extra credit would have to be assigned by me in some way, otherwise he would simply pull up any bad "real grade" he got in school by doing lots of multiplication tables at home.
It hadn't been 5 minutes after Connor left before Katie walked in.
"I figured out your code.", she says.
Since I didn't remember creating any "code" I said, "You figured out my what?"
"Your code. On the character sheet."
And she handed me the character sheet. At the top of the page I had placed some decorative design elements, mainly a line typed in J.R.R. Tolkien's elvish script from "Lord of the Rings". In a little over 5 minutes, for reasons I don't pretend to understand, she had decoded and translated the line back into English.
While I don't think that particular skill will help her in any of her classes it proved that she was definitely excited by the project, and I gave her 10 points in her Language Arts attribute for the effort.
First impressions are one thing, the true question is will it improve their schoolwork and their INTEREST in schoolwork over time?
Next week we'll kick things off officially and see how it goes.
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